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PRINCIPLES
As part of the advanced animation course at Ringling, students were distributed into groups of 3, and tasked with creating a style guide for a series of animated sequences demonstrating 12 Principles of Animation, as written by Frank Thomas and Ollie Johnston in The Illusion of Life. Team members would individually animate several segments, and so a set of design rules were put in place to create a consistent look across the edit. Additionally, a .mogrt file with adaptive titles would be created by each student for their own version of the final cut.
Design and animation made in collaboration with Caroline Essex and Jisoo Park.
STORYBOARDS
To create a design language, we first needed to plan what assets we'd need, and what they would need to be able to do, so storyboards came first. While listening to the brief, one of my teammates, Caroline Essex, and I had both wanted to propose the space theme, and Jisoo agreed to.the idea.




The project had strict time limits for each segment, each concept needed to be conveyed clearly in limited time in order to in sync with pre-recorded voice-over. Here and moving forward, I would be responsible for the design and animation of principles 1, 2, 4, and 8; Squash & Stretch Anticipation, Straight Ahead & Follow Through, and Secondary Action.
STYLE FRAMES
But not only had two of us independently come up with the space theme, but we also had in mind the style of a stereotypical 50s diner. But before we could begin animating, we would need to produce style frames as proof of concept in order to move forward.









ASSETS
Once the team had created a series of assets for the style frames, they would be revised into a final design style that the finished animations would adhere to. The round, wobbly shapes in the planets were inspired by lava-lamp blob patterns on classic diner tables, and the soft geometric shapes of the ship take after the boomerang shapes stereotypical of signage of the 50s.

MOGRT
Despite sounding like a food product popular in the late 90s, a MOGRT is, generally, inedible, being that it is short for MOtion GRaphics Template. In this case, a .mogrt file is used as a template that the designer can hand off to an editor, where it will remain well designed with varying entries.



FINAL
The voiceover provided is placed over the sequences animated by the team, along with titles and credits. This version features titles and credits designed by me, along with a music track I edited. The sound effects were done by the animators to support their own animation.

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